My gaming partner Tem has been away for a few days, so I've been taking an enforced break from ludicrous child soldier simulator
The Hundred Line: Last Defense Academy.
I was itching for something else to play in the meantime, so I've picked up
Clair Obscur: Expedition 33. I'm having a really good time with it!
The central concept of
Clair Obscur is so interesting. This is the main reason I took an interest in this game; I looked up the central premise and went, 'Huh, that's really unusual and fascinating.' The fact that a lot of people I follow on Dreamwidth are playing and enjoying it definitely helped to recommend it! But just learning the premise was the first thing that tempted me to play this game.
I'll pop the premise behind a short cut, just in case anyone wants to go into this game knowing nothing at all. This cut only contains the basic concept of the game; there's a more spoilery cut further down the post.
( The premise of Clair Obscur: Expedition 33. )I was a little nervous about the battle system, but I'm enjoying it! It's challenging - more than once I've had my party wiped out during a regular enemy encounter - but I'm having fun. I tend not to like games that really expect you to be able to parry with precise timing, but it turns out that's a demand I'm a lot more comfortable with in a turn-based battle system; I only have to focus on parrying during the enemy's turn, rather than having to worry about it all the time.
The scenery is gorgeous. I love how weird and dreamlike the landscapes are. Incredible soundtrack, too.
Major spoilers below the cut! I've just reached the Forgotten Battlefield.
( Spoilers for Clair Obscur: Expedition 33. )As a final note:
Clair Obscur is perhaps the Frenchest game I've ever played, which is saying something, given that I've played
Assassin's Creed: Unity.